News
30 July 2011: New release of mayaToMantra. Now I added curve rendering, phong shader to be able to do reflections and refractions. And because it looks so cool, I added blurred reflections and refractions. Do enable these attributes, I added a mantra attribute UI to assign attributes to objects, lights and shaders.24 July 2011: Next release of mayaToMantra, added particle instancer output. I added a simple tutorial for the creation of your own maya shader nodes for the translator as well as a document how the process of shader translation works. See in the documentation section.
10 July 2011: First pre-alpha release of mayaToMantra. Have a look at it.