Maya To Mantra: Features

Until now only some very basic features, there are too much features which does not work yet, but this is supported:
AreaLights with geoLight:


Standin (right):


Particles:


Fluids:


Environment lights:


Translucency:

Displacement mapping:

Curve rendering:


Particle Instancer example (there is also a movie in the gallery):


Depth of field example (a movie is available in the gallery):


Example for subdivision surface rendering:


Here we have true instances (take care to use raytracer instead of micropolygon renderer):


And we have some really simple texturing with autmatic translation of shading nodes: